Studying for the A+, Network+ or Security+ exams? Get over 2,600 pages of FREE study guides at CertiGuide.com!|
Join the PC homebuilding revolution! Read the all-new, FREE 200-page online guide: How to Build Your Own PC!
NOTE: Using robot software to mass-download the site degrades the server and is prohibited. See here for more.
Find The PC Guide helpful? Please consider a donation to The PC Guide Tip Jar. Visa/MC/Paypal accepted.
|Take a virtual vacation any time at DesktopScenes.com - view my art photos online for FREE in either Flash or HTML!|
[ The PC Guide | Systems and Components Reference Guide | Hard Disk Drives | Hard Disk Performance, Quality and Reliability | Hard Disk Performance | Hard Disk Performance Specifications | Positioning Performance Specifications ]
Command Overhead Time
Command overhead refers to the time that elapses from when a command is given to the hard disk until something actually starts happening to fulfill the command. In a way, it's sort of like a "reaction time" for the disk. Consider when you're driving a car and a streetlight suddenly turns red; your "command overhead" is the time that elapses from when the light changes, until your foot starts to move toward the brake pedal. (Or if you live in the greater Boston area, the accelerator. ;^)
Like settle time, command overhead is a component of access time and thus part of the overall equation of random positioning performance. Also like settle time, it is generally very small and not highly variable between drive designs; it is generally around 0.5 ms for pretty much all modern drives and therefore not something that requires a lot of attention. Also like settle time, it is sometimes not even specified separately from seek time but rather "lumped in" with it. It is dominated by seek time and rotational latency in the overall positioning performance picture.
Command overhead is influenced primarily by the design of the disk's integrated controller, and to some extent, the nature of the interface used (which of course is a major influence on the design of the controller!)